bmp so no transparency. These images need converting. The original images are in GIMP. Do you have that app? It's free and works just like photoshop! I can try and toss it on here as an attachment.
+3
Arawn
Verael
Voriel
7 posters
Leveling and Open Beta
Sylvara- Posts : 101
Join date : 2012-04-15
- Post n°52
Re: Leveling and Open Beta
Arawn wrote:You all realize, that to Verael and myself all of these are just roses in a box right?
Verael wrote:I felt that way from the first. With reddish, bluish, and other "-ish" colour backgrounds.
You must not do much with color, i take it? Most people don't realize how much thought actually goes into choosing the correct coloring blends to make everything look just right.
Verael- Posts : 1114
Join date : 2012-04-09
Age : 39
Location : Canada
- Post n°53
Re: Leveling and Open Beta
My art expression is cinematography. I don't bother with knowing anything beyond basic colours. I mix and match as needed myself for lighting. Never been much for giving out requests for it.
Baeshra- Posts : 196
Join date : 2012-04-12
- Post n°54
Re: Leveling and Open Beta
I mean the big-ass image with the chains and the whatnots.
Voriel- Admin
- Posts : 985
Join date : 2012-04-09
- Post n°55
Re: Leveling and Open Beta
Big ass image: https://2img.net/h/i935.photobucket.com/albums/ad200/fiferfire/Beta/Crest1.png
Also, did some work with bmp plotting, and tried scaling down to see how this might look. The redraw isn't perfect but might help till they figure it out.
They don't support transparent alpha channel tgas.
It's 64x64 (scaled badly down to about 50x50 for in game) 26 bit bmp or tga only supported.
Also, did some work with bmp plotting, and tried scaling down to see how this might look. The redraw isn't perfect but might help till they figure it out.
They don't support transparent alpha channel tgas.
It's 64x64 (scaled badly down to about 50x50 for in game) 26 bit bmp or tga only supported.
Arawn- Posts : 787
Join date : 2012-04-09
- Post n°56
Re: Leveling and Open Beta
Changed it to the new one.
Baeshra- Posts : 196
Join date : 2012-04-12
- Post n°57
Re: Leveling and Open Beta
Feeble attempt:
Might be more hematite than onyx ... but I do love hematite.
Might be more hematite than onyx ... but I do love hematite.
Baeshra- Posts : 196
Join date : 2012-04-12
- Post n°58
Re: Leveling and Open Beta
The rose disc seems to look best in-game.
Color variations:
Color variations:
Baeshra- Posts : 196
Join date : 2012-04-12
- Post n°59
Re: Leveling and Open Beta
Know what scales down really well without loss of detail?
Pixel art!
I've only scaled the first one down to 64x64 right now. I'm tired of looking at tiny blocks of color.
Mostly I was inspired by one of the winners of the guild emblem contest (the Inquisidores specifically) and tried to create something in that style ... Did not quite succeed, but here are the by-products:
Pixel art!
I've only scaled the first one down to 64x64 right now. I'm tired of looking at tiny blocks of color.
Mostly I was inspired by one of the winners of the guild emblem contest (the Inquisidores specifically) and tried to create something in that style ... Did not quite succeed, but here are the by-products:
Verael- Posts : 1114
Join date : 2012-04-09
Age : 39
Location : Canada
- Post n°60
Re: Leveling and Open Beta
Genius. I hadn't even considered pixel art.
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