Onyx Rose Company


    Leveling and Open Beta

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    Voriel
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    Posts : 985
    Join date : 2012-04-09

    Re: Leveling and Open Beta

    Post by Voriel on Fri Apr 20, 2012 4:54 am

    bmp so no transparency. These images need converting. The original images are in GIMP. Do you have that app? It's free and works just like photoshop! I can try and toss it on here as an attachment.

    Sylvara

    Posts : 101
    Join date : 2012-04-15

    Re: Leveling and Open Beta

    Post by Sylvara on Fri Apr 20, 2012 2:39 pm

    Arawn wrote:You all realize, that to Verael and myself all of these are just roses in a box right?
    Verael wrote:I felt that way from the first. With reddish, bluish, and other "-ish" colour backgrounds.

    You must not do much with color, i take it? Most people don't realize how much thought actually goes into choosing the correct coloring blends to make everything look just right.
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    Verael

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    Age : 32
    Location : Canada

    Re: Leveling and Open Beta

    Post by Verael on Fri Apr 20, 2012 3:34 pm

    My art expression is cinematography. I don't bother with knowing anything beyond basic colours. I mix and match as needed myself for lighting. Never been much for giving out requests for it.
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    Baeshra

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    Join date : 2012-04-12

    Re: Leveling and Open Beta

    Post by Baeshra on Fri Apr 20, 2012 3:38 pm

    I mean the big-ass image with the chains and the whatnots.
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    Voriel
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    Re: Leveling and Open Beta

    Post by Voriel on Sat Apr 21, 2012 9:39 am

    Big ass image: http://illiweb.com/fa/pbucket.gif

    Also, did some work with bmp plotting, and tried scaling down to see how this might look. The redraw isn't perfect but might help till they figure it out.



    They don't support transparent alpha channel tgas.

    It's 64x64 (scaled badly down to about 50x50 for in game) 26 bit bmp or tga only supported.
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    Arawn

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    Re: Leveling and Open Beta

    Post by Arawn on Sat Apr 21, 2012 1:38 pm

    Changed it to the new one.
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    Baeshra

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    Re: Leveling and Open Beta

    Post by Baeshra on Sat Apr 21, 2012 10:23 pm

    Feeble attempt:



    Might be more hematite than onyx ... but I do love hematite.
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    Baeshra

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    Re: Leveling and Open Beta

    Post by Baeshra on Tue May 15, 2012 8:14 pm

    The rose disc seems to look best in-game.

    Color variations:





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    Baeshra

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    Re: Leveling and Open Beta

    Post by Baeshra on Sat Jun 02, 2012 3:21 am

    Know what scales down really well without loss of detail?

    Pixel art!

    I've only scaled the first one down to 64x64 right now. I'm tired of looking at tiny blocks of color.

    Mostly I was inspired by one of the winners of the guild emblem contest (the Inquisidores specifically) and tried to create something in that style ... Did not quite succeed, but here are the by-products:





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    Verael

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    Age : 32
    Location : Canada

    Re: Leveling and Open Beta

    Post by Verael on Sat Jun 02, 2012 10:21 am

    Genius. I hadn't even considered pixel art.
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    Baeshra

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    Re: Leveling and Open Beta

    Post by Baeshra on Mon Jun 04, 2012 4:16 am

    Another.


    64x64

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